Cloth Sim - Wrap around Object multiple times
#1
Hello all,

I need to create the following simulation with tyflow, which my former colleague did over 10 years ago (maybe with Thinking Particles):

https://www.youtube.com/watch?v=mhyIeMgxYnY&t=70s
   


I am not very used to cloth. Can you give some advice on how to do this?
I am guessing that I need to spawn new particles on the rotating devices and continously generate a cloth from it which then wraps around the hay bale. Is this possible?
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#2
start by emitting particles from the rotating devices where they contact the hay bale. Use TyFlow's cloth modifier to transform these particles into fabric that wraps around the bale. Adjust the particle adhesion and collision settings to ensure the cloth behaves realistically.
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#3
(10-31-2024, 07:05 AM)charlieoliver Wrote: start by emitting particles from the rotating devices where they contact the hay bale. Use TyFlow's cloth modifier to transform these particles into fabric that wraps around the bale. Adjust the particle adhesion and collision settings to ensure the cloth behaves realistically.

I can only find the Cloth Bind Node, which converts shape meshes to cloth. What am I missing here?
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