12-26-2024, 04:58 PM
tyFlow v1.121 is up!
https://pro.tyflow.com
Additions:
* added stacking and random order sorting options to Sort operator
* added "cull static samples" option to tySplineMesher trails mode
* tySplineMesher trails mode now accepts negative duration values
* added option to clear unused meshes in tyFlow Cache rollout, to free up extra RAM when playback cache is disabled
* added Export Particles (tyCache) option to export particle meshes as combined, per-frame meshes
* added "spline ID to mat ID" to tyMaterial modifier, for procedurally applying material IDs to spline subsplines
* added "transfer from target" and "transfer to target" modes to Property Transfer operator
* Custom Properties operator can now get/set individual axis (float) values of map channel UVWs
* added phase variation parameters to Force operator noise rollouts, for controlling per-particle noise variation
Fixes:
* fixed a regression related to how tyMultifracture stroke painting works
* fixed an issue where the tyFaceFracture modifier would return an incorrect result if preserve normals enabled and face count set to 1
* fixed an issue that could cause the Sort operator to crash if no custom properties had yet been assigned in a flow
* tyFlow floating license server "NO_SSL" flag can now be set from settings window
* fixed an issue where cloning a tyCache modifier could crash Max or cause other issues
* fixed an issue where the MXS function "getAllParticleUVWs" was not returning values in the correct sequence
* fixed an issue that could cause the tySplineMesher to assign the wrong material IDs to mesh faces when cap faces enabled in extrude mode
* fixed an issue that could cause the Multifracture algorithm to fail on 2D meshes in Voronoi fracture mode, when "full mesh coverage" disabled
* fixed an issue where bounce counters of the Collision operator were not being accumulated properly for particles with a collision radius greater than zero
* Boolean operator now considerably faster when performing particle-to-particle boolean operations in cases where bounding boxes of many operand particles do not actually intersect bounding boxes of affected particles (can toggle this acceleration with new "broadphase culling" option
https://pro.tyflow.com
Additions:
* added stacking and random order sorting options to Sort operator
* added "cull static samples" option to tySplineMesher trails mode
* tySplineMesher trails mode now accepts negative duration values
* added option to clear unused meshes in tyFlow Cache rollout, to free up extra RAM when playback cache is disabled
* added Export Particles (tyCache) option to export particle meshes as combined, per-frame meshes
* added "spline ID to mat ID" to tyMaterial modifier, for procedurally applying material IDs to spline subsplines
* added "transfer from target" and "transfer to target" modes to Property Transfer operator
* Custom Properties operator can now get/set individual axis (float) values of map channel UVWs
* added phase variation parameters to Force operator noise rollouts, for controlling per-particle noise variation
Fixes:
* fixed a regression related to how tyMultifracture stroke painting works
* fixed an issue where the tyFaceFracture modifier would return an incorrect result if preserve normals enabled and face count set to 1
* fixed an issue that could cause the Sort operator to crash if no custom properties had yet been assigned in a flow
* tyFlow floating license server "NO_SSL" flag can now be set from settings window
* fixed an issue where cloning a tyCache modifier could crash Max or cause other issues
* fixed an issue where the MXS function "getAllParticleUVWs" was not returning values in the correct sequence
* fixed an issue that could cause the tySplineMesher to assign the wrong material IDs to mesh faces when cap faces enabled in extrude mode
* fixed an issue that could cause the Multifracture algorithm to fail on 2D meshes in Voronoi fracture mode, when "full mesh coverage" disabled
* fixed an issue where bounce counters of the Collision operator were not being accumulated properly for particles with a collision radius greater than zero
* Boolean operator now considerably faster when performing particle-to-particle boolean operations in cases where bounding boxes of many operand particles do not actually intersect bounding boxes of affected particles (can toggle this acceleration with new "broadphase culling" option