Hi,
I turned a car to voxels like lego car. I need a car to slowly fall apart after hitting walls, etc.
I can turn some voxels to green physx shapes but I cannot add my red voxels as collision mesh that way green voxels wont go through red mesh. What shall I do?
2. How can bind some legos when they break only on z axis since all pieces are single pieces and the stack one into another ?
Thanks
I turned a car to voxels like lego car. I need a car to slowly fall apart after hitting walls, etc.
I can turn some voxels to green physx shapes but I cannot add my red voxels as collision mesh that way green voxels wont go through red mesh. What shall I do?
2. How can bind some legos when they break only on z axis since all pieces are single pieces and the stack one into another ?
Thanks