Can the new Restore Operator get given Interpolation please?
Thanks,
Max
Well I don't really think you'd get a jiggling effect if you did that. If you apply a constant force and then also apply a constant interpolation back to the starting state, you'll just get particles either in equilibrium, or dampened. I mean, Restore is just a shortcut operator that can replace a classic Custom Properties save/load...so you can already test what you're suggesting using Custom Properties. If you find a case where an intended effect can't be achieved without interpolation, I'm happy to take a look. But I have a hunch that Restore is the type of operator where interpolation actually won't be useful.
That's not a use case for the Restore operator. It only restores properties for the event the particles entered and are still in. If you want to store between events, use a Custom Properties operator.