tyPreview Seems Slow
#1
Hi,

I do not have a lot of past user experience with this utility, but when rendering a preview of my simulation and only having a bare minimum of objects visible, the preview seems to take as long as the simulation took to render out when rendering to tyCache. Seems like it should be much faster than this. All CPU cores are busy, and the viewport is set to use default shading, so not sure why it is not faster, or does this sound normal?

thx
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#2
You can export a preview in an empty scene to find the baseline speed. Anything slower than that is a result of whatever objects/setup you have in your scene.

On my machine, 100 frames 1280x720 to mp4 takes approximately 1.5 seconds.
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#3
(01-16-2026, 02:03 PM)tyFlow Wrote: You can export a preview in an empty scene to find the baseline speed. Anything slower than that is a result of whatever objects/setup you have in your scene.

On my machine, 100 frames 1280x720 to mp4 takes approximately 1.5 seconds.

So, I did a test as you said, and it is really fast that way. However, in my scene it takes a little over an hour to render out the preview for 2100 frames, which is not practical. If I turn off the particles, it takes just a couple of minutes. So, the particles in the viewport are the culprit, which is unfortunate because I need to be able to preview them since there's not enough ram or 3ds max can't playback animation worth anything.
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