09-14-2026, 05:19 PM
i'm testing the terrain color node and i did notice that i can animate the colors in the Color Layer List
for instance i can make on layer that goes from black to white and use it as animated mask to filter other nodes
the issue is that when i reopen the scene after saving and closin max the animation is preserved but the color is shifted to the default brown color that you see when you bring the node into the event the first time, so i have to go into the trackeditor and correct the values of the keys, this happens everitime i open the scene
if i don't use animated colors and i assign a specific color to the layer all works fine and all is preserved well at the reopening of the scene
for instance i can make on layer that goes from black to white and use it as animated mask to filter other nodes
the issue is that when i reopen the scene after saving and closin max the animation is preserved but the color is shifted to the default brown color that you see when you bring the node into the event the first time, so i have to go into the trackeditor and correct the values of the keys, this happens everitime i open the scene
if i don't use animated colors and i assign a specific color to the layer all works fine and all is preserved well at the reopening of the scene

