Voronoi dynamic fracture causes crash
#1
Hi Tyson,

Not sure if its a bug, but 5 times i have done this, and its caused my 3dsMax to crash.

On your Voronoi example, i add a property test (for vel mag) that feeds to a voronoi, add a physx collision (ground), feed that into existing ground fracture.

All works well play it back and forth, then suddenly it just get Error - unhandled exception.

Cheers
Tel
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#2
Thanks tel, I'll try to reproduce in my scene and get it fixed.
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#3
Hey Tel, I tried to reproduce this but was unable to.

If it happens again, please send your file to support@tyflow.com so I can test it with your exact flow setup.
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