05-17-2019, 04:35 AM
(This post was last modified: 05-17-2019, 04:53 AM by NIC_HAMILTON.)
i have been trying to work out why this is flickering as its a very simple flow....
turns out its different machines. any ideas here? I could xmesh i suppose but ideally i wouldnt have to do that unless rendering on an excternal farm. its slow to do as well...
any ideas here? or ideas on how to do a simple growth system thats activated by geometry to grow splines?
tyflow set up
https://www.dropbox.com/s/p2rfdliqca4h50...1.jpg?dl=0
rendered on single machine - not flickering
https://www.dropbox.com/s/j8onfrsqqscivok/asff.mov?dl=0
rendered on farm over deadline (vrayNEXT CPU) - changes between frames
https://www.dropbox.com/s/7z4hk372sftwwl...2.mov?dl=0
file here
https://www.dropbox.com/s/h0mzt3gv7pwu5l...4.max?dl=0
thjanks
turns out its different machines. any ideas here? I could xmesh i suppose but ideally i wouldnt have to do that unless rendering on an excternal farm. its slow to do as well...
any ideas here? or ideas on how to do a simple growth system thats activated by geometry to grow splines?
tyflow set up
https://www.dropbox.com/s/p2rfdliqca4h50...1.jpg?dl=0
rendered on single machine - not flickering
https://www.dropbox.com/s/j8onfrsqqscivok/asff.mov?dl=0
rendered on farm over deadline (vrayNEXT CPU) - changes between frames
https://www.dropbox.com/s/7z4hk372sftwwl...2.mov?dl=0
file here
https://www.dropbox.com/s/h0mzt3gv7pwu5l...4.max?dl=0
thjanks