06-06-2019, 06:09 PM
I'm trying to add some hue variation using the vray multisubtexture with a color transfer over a base texture in a composite texture.
No mater what "Get ID from" setting in the multisubtexture I use, my particles all get the same color.
Is this vray texture not supported?
These are crowd agents that have a multisubobject material assigned so I'm not sure that makes a difference or not.
Thanks,
V Miller
No mater what "Get ID from" setting in the multisubtexture I use, my particles all get the same color.
Is this vray texture not supported?
These are crowd agents that have a multisubobject material assigned so I'm not sure that makes a difference or not.
Thanks,
V Miller