03-07-2026, 02:58 PM (This post was last modified: 03-07-2026, 02:59 PM by tyFlow.)
Have you enabled any system/application (3dsmax.exe) overrides in your NVidia control panel?
The big round artifact looks like a texture bitdepth mismatch of some sort for the glow effect enabled in the Inferno Display operator - you can try disabling the glow in there, but that won't tell us what the actual root of the problem is...
You can also try disabling progressive viewport refinement (in viewport setting, or click the 'toggle progressive refinement' button in the Inferno Display operator).