05-25-2026, 08:02 PM
tyFlow v2.010 is up!
https://pro.tyflow.com
Additions:
* added tyWetmap modifier
* added image export to Inferno Export operator, for exporting Inferno viewport display directly to PNG with alpha and optional matte objects
* Birth Inferno material conservation strength is now adjustable with a spinner
* added an option in the Terrain Download operator to auto-scale downloaded terrain to real-world size in the scene
* added "align to icon" option in Position Icon operator
* added "flag value as already integrated" option to Spawn operator's velocity inheritance parameters
* added birth order tracking option to Birth operator
Fixes:
* fixed a regression that could cause CUDA to crash when performing multifracture operations
* fixed a regression which could cause a crash in Max 2024 only, when initializing the Birth Inferno operator
* fixed a crash that could occur when changing the PhysX Shape of a particle with PhysX spline binds assigned to it
* native Inferno viewport rendering will no longer display in ActiveShade viewports, so that it doesn't conflict with the results of the ActiveShade renderer (ex: Arnold ActiveShade)
* fixed an issue where some operators (ex: Vertex Color) were sampling colors from texmaps using Max's color management system, instead of sampling the raw pixel values
* fixed an issue that could affect the quality of the hybrid nearest-surface sample method
* fixed an issue that could cause Max-wide slowdowns in scenes with 10k+ objects
* increased maximum possible backtrace steps of Inferno Recall operator's upres settings to 256
* fixed an issue where the tyFlow Inferno API was returning temperature data on empty frames, if the prior frame accessed had valid temperature data
https://pro.tyflow.com
Additions:
* added tyWetmap modifier
* added image export to Inferno Export operator, for exporting Inferno viewport display directly to PNG with alpha and optional matte objects
* Birth Inferno material conservation strength is now adjustable with a spinner
* added an option in the Terrain Download operator to auto-scale downloaded terrain to real-world size in the scene
* added "align to icon" option in Position Icon operator
* added "flag value as already integrated" option to Spawn operator's velocity inheritance parameters
* added birth order tracking option to Birth operator
Fixes:
* fixed a regression that could cause CUDA to crash when performing multifracture operations
* fixed a regression which could cause a crash in Max 2024 only, when initializing the Birth Inferno operator
* fixed a crash that could occur when changing the PhysX Shape of a particle with PhysX spline binds assigned to it
* native Inferno viewport rendering will no longer display in ActiveShade viewports, so that it doesn't conflict with the results of the ActiveShade renderer (ex: Arnold ActiveShade)
* fixed an issue where some operators (ex: Vertex Color) were sampling colors from texmaps using Max's color management system, instead of sampling the raw pixel values
* fixed an issue that could affect the quality of the hybrid nearest-surface sample method
* fixed an issue that could cause Max-wide slowdowns in scenes with 10k+ objects
* increased maximum possible backtrace steps of Inferno Recall operator's upres settings to 256
* fixed an issue where the tyFlow Inferno API was returning temperature data on empty frames, if the prior frame accessed had valid temperature data

