09-26-2024, 06:49 PM
I decided to use the fast lane - tyBoolean, which, by the way is much better than built in Max booleans. However I would really like to dig in to tyFracture. It has endless possibilities in technical visualization & animation.
OT. In the early years of Max, I exported the objects to 3DS and opened them in 3D-Studio for MS DOS. by then it was much more robust than built in Max Booleans.
OT. In the early years of Max, I exported the objects to 3DS and opened them in 3D-Studio for MS DOS. by then it was much more robust than built in Max Booleans.