PhysX Shape -> Sphere Overrides turns to Box
#4
Thanks for the scene file, it's indeed a bug and I misread your first post. I thought you meant spherical hulls weren't working at all, rather than that spherical overrides themselves weren't working.

This will be fixed in v0.16031.
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RE: PhysX Shape -> Sphere Overrides turns to Box - by tyFlow - 06-17-2019, 02:09 PM

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