08-23-2019, 07:21 PM
Hey, It sounds like a simple thing but, I wonder how I would blend two Materials over time?
So what I want to do is, after a collision happens, the particles should blend fron material A to Material B over X Frames or so. Is this currently possible?
Could I use the C# operator for it? i saw maps are accessible through it, Could I use Vray Color thats plugged into a blend Material and would it be possible to do it on a per particle base?
Thank you
-Robert
So what I want to do is, after a collision happens, the particles should blend fron material A to Material B over X Frames or so. Is this currently possible?
Could I use the C# operator for it? i saw maps are accessible through it, Could I use Vray Color thats plugged into a blend Material and would it be possible to do it on a per particle base?
Thank you
-Robert