the "tySplineMesher" itself axial.
#1
How to modify the "axis" of the "tySplineMesher" object. I tried to use "Travel direction" but it didn't work.

In this scenario, there is a wrong choice for "tySelect" in a frame.
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#2
Did you increase the "accuracy" setting in the tySelect Mesh params?

Not sure what you mean by the tySplineMesher axis...
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#3
I want to align the object to the surface normal and follow my own speed direction
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#4
Just align your particles to the surface/velocity however you like, then in the tySplineMesher settings choose knots as the orientation source.
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#5
Thank you for your answer, it has been solved perfectly.
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