04-04-2019, 06:13 PM
Testing sending a 'Birth Shape' (just a simple box in this case) to collide with a wall and turn into voxels to then use the grain solver. I send the 'Collision' to a new event where I have 'Spawn (shape voxels)' set to "voxels Inside Shape". For one frame I see the voxels get created, but then it freezes my max.
Unless there's another way to have shapes/objects turn into voxels filling a shape to use the grain solver ...
using Max 2018 to test
thanks!
Unless there's another way to have shapes/objects turn into voxels filling a shape to use the grain solver ...
using Max 2018 to test
thanks!