Hi,
I might get this totally wrong but seems that I can´t use TySlice correctly with PhysX particles? I have a sphere object as a source for BirthVoxels operator. A bunch of particles (PhysX spheres binded together) then fall down and same time TySlicer animates through this ball. I got this working nicely with ParticlePhysics, but no luck with PhysX particles. Screenhot and a scene attached. Any help appreciated!
3dsmax file:
PhysX_Slicer_test.max (Size: 800 KB / Downloads: 193)
I might get this totally wrong but seems that I can´t use TySlice correctly with PhysX particles? I have a sphere object as a source for BirthVoxels operator. A bunch of particles (PhysX spheres binded together) then fall down and same time TySlicer animates through this ball. I got this working nicely with ParticlePhysics, but no luck with PhysX particles. Screenhot and a scene attached. Any help appreciated!
3dsmax file:
PhysX_Slicer_test.max (Size: 800 KB / Downloads: 193)