08-18-2021, 05:21 AM
Hi,Tyson!
Light operator
First of all, I'm not sure about the difficulty of this thing. It may be very complicated. But I want to put forward such an idea.
Usually, when we animate the light matrix, we need to export the light substitution. This will naturally have many inconveniences. I think if there is an operator that gives particle light attributes, everything will be simple.
The light operator can convert the particles of an event into particle light, and can control the color change of particle light through custom attributes. This real-time change and adjustment will greatly improve the work efficiency and the difficulty of making lighting matrix animation.
thank you!
Light operator
First of all, I'm not sure about the difficulty of this thing. It may be very complicated. But I want to put forward such an idea.
Usually, when we animate the light matrix, we need to export the light substitution. This will naturally have many inconveniences. I think if there is an operator that gives particle light attributes, everything will be simple.
The light operator can convert the particles of an event into particle light, and can control the color change of particle light through custom attributes. This real-time change and adjustment will greatly improve the work efficiency and the difficulty of making lighting matrix animation.
thank you!