04-08-2019, 06:33 PM
Hi is there a way to render out the spline path / physX bindings?
With the tysplinemesher I can render the particle bindings but I can't find a way to render the physX bindings.
The spline paths operator has a "PhysX Bindings" mode. Did that not work?
I'll check on this tonight to see if I can repro.
So I created a new flow....set particles to PhysX Shape, added a PhysX Bind operator so they are bound, then added a Spline Paths operator, clicked "Create New", set to "PhysX Bindings" and it's creating their geometry properly and a scanline render test renders them fine.
So if you're still having the issue and are confident you setup the scene correctly, please send to support@tyflow.com so I can take a look.