05-06-2022, 10:35 AM
Hi!
Can you please make an operator where you can select an object and the the particles run along the edges with a specified velocity? By default the particles run infinitely and allways find a way forward, creating a nice track.
For crossings some controls are needed as percent chances, how to behave.
E.g. 50% move straight forward, 25% turn left, 25% turn right, 0% move backwards
For the case that the edge ends up in a vertex with no further edges connected and "move backwards" is set to 0%, you have the option to delete or send out the particle as soon as it reaches that point.
Also on option to delete or re-accelerate stuck particles.
Edges visibility need to be considered.
Thank you and greetings.
Can you please make an operator where you can select an object and the the particles run along the edges with a specified velocity? By default the particles run infinitely and allways find a way forward, creating a nice track.
For crossings some controls are needed as percent chances, how to behave.
E.g. 50% move straight forward, 25% turn left, 25% turn right, 0% move backwards
For the case that the edge ends up in a vertex with no further edges connected and "move backwards" is set to 0%, you have the option to delete or send out the particle as soon as it reaches that point.
Also on option to delete or re-accelerate stuck particles.
Edges visibility need to be considered.
Thank you and greetings.