I tried to use a CAT rigged Spider as an actor. It works well regarding animations except it shows the picked mesh of the spider and the rig under as a mesh so it renders the skinned mesh and the bones as well. Is there any way to get rid of bones on CAT rigged models.
CAT rig bones showing
|
04-15-2019, 06:52 PM
Just disable the display operator...the skinned mesh display won't be affected.
04-15-2019, 07:21 PM
Very simple. It works thank you.
I have another question. ![]()
http://docs.tyflow.com/tyflow_helpers/ty...#animation -> "non-skin deformations"
|