Multifracture and Physix
#1
Hi there,

tried to simply fracture a box with a sphere using multifracture with physx. But the fractured box woobles around with all elements intersecting. What did i wrong? I attached my test (Max2024), so pls. have a look into. Thanks for help Smile

Best,
Sascha


Attached Files
.max   test_tyflowMultifracturePrism01.max (Size: 716 KB / Downloads: 35)
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#2
If you enable "sticky starting penetrations" in your PhysX Shape operator, the jittering will go away.

The jittering is caused by the large number of intersecting concave fractures having trouble finding a proper intersection-free rest state.
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#3
Thank you :-)

Just a little suggestion: Imho it would be great to have a deeper explanation and simple examples of every node maybe like Chaos do with Phoenix. I think this could be great for all user, especially the ones who don't need tyflow all day ;-)
Maybe worth thinking about it.. Thanks again, Tyson, for your quick reply!
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