PhysX Bind Colors By ID or Other
#1
With multiple PhysX Bind operators it would be nice to differentiate each bind operators binds by color, for example like using a color by global Binding ID channel, or just a local operator color swatch.

This gives the user strong visual queue for breakable, stretch or other bind types that may be combined into a single bound object.
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#2
This is available in the next build, to be released soon.
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#3
(04-20-2019, 06:22 AM)tyFlow Wrote: This is available in the next build, to be released soon.

super useful, thanks!
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