Hello,
I'm stuck with a cloth animation:
The cloth is bound with Object Bind on top and bottom and a mesh should evolve in the middle between two cloth sheets, stretching them a bit.
But it reacts unexpected. Are there other settings possible to adjust?
Simulating with 1/6 steps and "constrained".
I can't set "stretch" too low, because the cloth is getting too long stretched then by gravity.
Thanks for help
cloth collision.mp4 (Size: 1.05 MB / Downloads: 48)
I'm stuck with a cloth animation:
The cloth is bound with Object Bind on top and bottom and a mesh should evolve in the middle between two cloth sheets, stretching them a bit.
But it reacts unexpected. Are there other settings possible to adjust?
Simulating with 1/6 steps and "constrained".
I can't set "stretch" too low, because the cloth is getting too long stretched then by gravity.
Thanks for help