07-09-2019, 02:51 PM
0.16037
When I bind to the surface of an animating mesh, the anchor position is created at a surface position at the time of binding but that anchor position does not update as the parent mesh changes. Am I correct?
Is there a way to have the anchor position update as the parent mesh animates keeping the child bind stuck to the animated surface?
Andy
When I bind to the surface of an animating mesh, the anchor position is created at a surface position at the time of binding but that anchor position does not update as the parent mesh changes. Am I correct?
Is there a way to have the anchor position update as the parent mesh animates keeping the child bind stuck to the animated surface?
Andy