08-18-2019, 12:48 AM
Hi.
When I worked on a destruction I had 5 levels of fractures and different conditions. And I had to wait every time to simulate the whole stack of events when I wanted to adjust or tweak the last event.
My question is if there is some sort of work flow where I would simulate and cache events in layers as they go down so I would have those final layers precached and then I would tweak and simulate the last event (layer) on top and it would be faster because it would have to calculate just this last event.
When I worked on a destruction I had 5 levels of fractures and different conditions. And I had to wait every time to simulate the whole stack of events when I wanted to adjust or tweak the last event.
My question is if there is some sort of work flow where I would simulate and cache events in layers as they go down so I would have those final layers precached and then I would tweak and simulate the last event (layer) on top and it would be faster because it would have to calculate just this last event.